Proposal: 3D Graphics 
This proposal currently covers "3D modeling, layout, animation, and 3D rendering" which obviously has direct bearing on the CG, VFX, animation and games industries. In these industries there is a notion of a "pipeline", where data flows from one department to another. In-house and vendor-based pipeline tools manage validation, data wrangling and production.
Are questions about the pipeline on-topic for this stack? If so, should we make that explicit (e.g. in the description)?
 which may be renamed to 3D Modeling and Animation or something else...